Games development: contribution to interactive infographics from a design perspective and methods.

dc.creatorPEREIRA NETO, David
dc.creatorSANTOS, Flávio Anthero Nunes Vianna dos
dc.date2012-11-01
dc.date.accessioned2025-07-09T11:40:48Z
dc.date.available2025-07-09T11:40:48Z
dc.descriptionThe objective of this work is to look in the games production and development bibliography methods or steps that can be adapted to the design of digital interactive infographics production. As a projectual practice based in products development methodologies (physical and/or communicational) and information systems, design will be used in this work in order to aggregate the methods and steps found in a single methodological approach. Despite the interaction design is directly attached to both areas, it is the understanding that an open method without predefined sequential steps, serves better the proposal of unite these different areas of knowledge and create a greater integration between different professionals, needed to produce such pieces.pt-BR
dc.descriptionDado curado por Beatriz Weckerle de Paula em 09/07/2025 para a atividade avaliativa
dc.formatapplication/pdf
dc.identifierhttps://labtecgc.udesc.br/dspace-lab-01/handle/hdl-lab-01-s01/13382
dc.identifier.urihttps://periodicos.udesc.br/index.php/hfd/article/view/2864
dc.languagepor
dc.publisherUniversidade do Estado de Santa Catarina (UDESC)pt-BR
dc.relationhttps://periodicos.udesc.br/index.php/hfd/article/view/2864/2109
dc.sourceHuman Factors in Design; Vol. 1 No. 1 (2012): Human Factors in Designen-US
dc.sourceHuman Factors in Design; v. 1 n. 1 (2012): Human Factors in Designpt-BR
dc.source2316-7963
dc.titleGames development: contribution to interactive infographics from a design perspective and methods.pt-BR
dc.typeinfo:eu-repo/semantics/article
dc.typeinfo:eu-repo/semantics/publishedVersion

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